Brand Introduction
This publication is produced by Dooseoupjaehau.
Product Description
"Learn Korean through Games" offers a unique approach compared to traditional Korean language textbooks. It enables learners to acquire language not by simply listing grammar or filling in blanks, but through various interviews and engaging game activities. The textbook includes innovative games designed to enhance learners' language reasoning skills and task performance capabilities. Moreover, it promotes active participation by encouraging learners to move and engage dynamically, rather than just passively sitting and absorbing instructions. The book provides detailed explanations and various examples, making it easy for teachers to explain game content. In addition, rich illustrations and visual materials stimulate interest and motivate learning. These visual resources are expected to be useful not only for game implementation but also in actual classroom settings.
Table of Contents
1. Introduction
2. Introduction to Game Activities
3. Instructions for Game Play
4. Learning Objectives by Activity
5. Assessment Methodology
6. Conclusion
Publication Information
- ISBN: Not provided
- Publisher: Dooseoupjaehau
- Publication Date: August 10, 2016
- Pages: 300
- Dimensions: 210*280*20mm
- Language: Korean
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