Introducing the latest computer technology, we have achieved a shape that takes into account not only advanced reproduction of the external shape but also movability and gimmicks as a plastic model. Furthermore, the movable area has been precisely calculated to reproduce the character's characteristics, and the shape has been reproduced with consideration to the ``human body'' as well as a significantly larger movable area than before. Furthermore, as a gimmick that expresses a sense of dynamism, a mechanism that swings the upper body back and forth and a gimmick that moves in conjunction with the movement of the body are used.